Two ten-year-old twins, their dad, and a crew of AI helpers are building real Roblox games together. Every choice we make, every thing we ship — written down here like a long text-message thread. Kids read the top line. Grown-ups click for the story. Coders click again for the receipts.
A few short sentences in plain words. Always showing. Written for the boys to actually read.
A short story for any grown-up following along — what happened, what was decided, and why it mattered. One click to open.
The receipts — which AI helpers ran, which files they made, what it cost. For the parent-coders. Two clicks to open.
Every entry ends with a → outcome chip — click to jump to where that conversation’s output lives on the site (the finalist cards, the research room, the charter, etc.).
Where we are right now in the nine-phase journey from kickoff to ship.
This is a story to learn from, not a recipe to copy. The chat you’re reading shows the pattern works; what fit our family will need tweaking for yours. Here are the five steps any family can adapt.
Ask what game(s) they wish existed. Write down everything — don’t filter the bad ideas out yet.
What’s popular right now, what makes money, what tools exist, what other kids are shipping. The AI is your research partner, not your boss.
At least 40 ideas. Even the bad ones — especially the bad ones. The point is volume now; ranking comes later.
We chose “learning first.” You might choose “art first” or “multiplayer first” or “just have fun together.” This single choice shapes everything later.
We picked five. You might pick one. Write down every choice as you go — your kid will want to look back at this someday.
Full spec for how this journey log is built and self-maintains: JOURNEY-SPEC.md. Original project charter: CHARTER.md. Live state file: STATE.yaml.